HM.

Hey, I’m

Harris Munir

I'm a software engineer and designer based in Portland, Oregon. I like making video games and going on walks and stuff. These days I work on web startups. My passion is connecting people.

EXPERIENCE

Tunks

2017 - Present

Austin, TX / Remote

  • - Co-founded Tunks LLC, an indie games and software studio
  • - Co-developed sesh, the best calendar bot for Discord
  • - Co-developed HackStack, an intense hacking game for iOS
  • - Leveled up my game development skills by working on many prototypes in Lua, C#, and C++

Shuffle Dating

2023

Portland, OR

  • - Joined as a co-founder (CTO) to establish engineering and product development
  • - Led engineering team of 4 to build core web application and admin dashboard
  • - Transitioned to advisor role after reaching steady state with sustainable growth

Riot Games (Valorant)

2016 - 2017

Los Angeles, CA

  • - Served as a Gameplay Engineer on Valorant as it transitioned from prototype to full production
  • - Worked in Unreal Engine (C++ and Blueprint)
  • - Developed and maintained core gameplay systems
  • - Providing engineering support for design, audio, and UI teams

Jolly

2015

Austin, TX

  • - Worked on a prototype mobile game using Unity (C#)
  • - Developed gameplay, graphics, networking, debugging, and testing systems
  • - Contributed to the game design process by participating in design meetings and providing feedback
  • - Acquired by Riot Games in 2016

IBM

2014

Austin, TX

  • - Contributed to open source projects by porting the Boost C++ libraries to Power Linux platforms
  • - Set up Jenkins servers to automate software testing
  • - Built a web based porting automation tool prototype from the ground up

EDUCATION

The University of Texas at Austin

2012 - 2016

Austin, TX

  • Bachelor of Science and Arts in Computer Science, Minor in Business

FEATURE PROJECTS

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Shuffle Dating

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HackStack